The Simple Reason Hardware Accelerated GPU Scheduling Isn't The Best Fit For Cheap GPUs
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Windows' hardware-accelerated GPU scheduling (HAGS) feature, which is enabled by default on most PCs and required for Nvidia's DLSS Frame Generation, can consume VRAM that budget graphics cards cannot spare, according to a report by XDA Developers. Testing on an 8GB RTX 2070 Super showed that disabling HAGS freed up nearly 950MB of graphics memory at a cost of three to five frames per second, allowing textures in games like Cyberpunk 2077 and Stellar Blade to load properly. The tradeoff is most significant for cards with 6GB or 8GB of VRAM, such as the RTX 2060, where the memory reservation can mean the difference between smooth gameplay and running out of memory, while 16GB cards have ample headroom. The finding matters for the large installed base of budget and older GPUs still in use and on sale, as it suggests users may need to weigh frame rates against memory availability in Windows 11's graphics settings. Watch for whether GPU vendors and Microsoft adjust default HAGS behavior or guidance for lower-VRAM cards, and how VRAM constraints influence purchasing decisions in the budget GPU segment.
Muhabbit's AI wrote this summary in its own words from Engadget's report. It can get details wrong, so check the source.
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RTX 2060, RTX 2070 Super, NVIDIA (NVDA), Microsoft (MSFT)
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